GAME DEVELOPER
KENZIE LIM
Kenzie Lim is a game developer with a specialization in C++ Windows applications. As the technical lead for projects such as GAM200/250 and GAM300/350, Kenzie excels in engine architecture, tools programming, entity component systems (ECS), and particle systems. This portfolio website will feature these projects and emphasize Kenzie's technical expertise.
PROJECT GALLERY
01
GAM300/350

TECHNICAL LEAD
Here you can find detailed information about the SNOOKERINA project, showcasing the Engine Architecture I developed.
02
GAM200/250

RICO/CHET
TECHNICAL LEAD
Here you can find detailed information about the RICO/CHET project, showcasing the Engine Architecture I developed.
03
GAM100

pie-Gun
Programmer
Here you can find detailed information about the pie-GUN project, showcasing backend development as well as gameplay elements.





